Andrew got his start in the video game industry in 2003, thanks to a “Gathering of Developers” internship at Take Two, which would coincidentally become the embryo of Devolver Digital. After leaving university, he tried his luck in PR and the world of marketing, which led him to become a video game designer, a role that he held over the years to come. After working with such talented teams as Firefly, Codemasters and Curve, Devolver Digital ended up seducing him once again to join the world of video game publication in 2013.He currently spends most of his time trying to get developers to do what is necessary to become the masters of their own destiny and leave Devolver by the roadside. He believes in always moving forward, towards fortune and glory…

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