Titanium Awards: judges
WRITER AND JOURNALIST
(Madrid, 1977) is a writer and journalist. He has worked for some of the main Spanish newspapers and other publications. His books (Espía de Dios, Contrato con Dios, El emblema del traidor, La leyenda del ladrón and El paciente) have been published in more than 40 countries, captivating millions of readers and hitting best-selling lists at the global level. Several of his novels are being adapted into Hollywood films.
In 1990, he interned at the Walt Disney Feature Animation studio in Florida ; upon graduation in 1992, he began working at the Disney studios in Los Angeles under the tutelage of Randy Fulmer. Most of his career was spent in the Orlando unit, which closed in March of 2004.
Shortly thereafter, he became an animation instructor at the DigiPen Institute of Technology USA. For the last seven years, he has taught classical animation, Flash, character/prop design, and sophomore projects classes here. He is currently heading up the animation programme at the Singapore and Bilbao campuses. Over the years, he has had the privilege to adjudicate at the VICA animation championships at the state and national level, as well as the N.E. Mation Total Defence competition and the MDA Invigorate Plus programme in Singapore . During his short tenure there, he was sponsored by the Singapore Tourism Board, the Media Development Authority, and KAIT to lecture about animation around Asia (including Ho Chi Minh City , Hanoi , Singapore , Jakarta , Penang , Johor Bahru and Atsugi). In 2008, he was invited to a seven-month effects training programme at Lucasfilm Animation with Tad Leckman, a former ILM animator.
Thomas Komair graduated with a BS in Real-Time Interactive Simulation in 2010 from DigiPen Institute of Technology’s Redmond campus. He is currently working on his MS in Computer Science, also at DigiPen.
Prior to teaching undergraduate computer science and game project courses, Komair worked for DigiPen (USA) Corp., developing in-house tools and applications while helping to develop DigiPen internal technologies. Komair currently teaches the game project classes at DigiPen Bilbao, as well as Game Implementation Techniques and Data Structures.
‘My favourite part about teaching at DigiPen is at the end of the semester, after a year of hard work, when I get to see the confidence in the students’ eyes when they say “We made a game!”’
Gonzalo ‘Gonzo’ Suárez Girard is a game director. He is mostly known for his work on the first three Commandos games at Spain-based Pyro Studios.
In 1985, he joined the team at the legendary firm Opera Soft. Then he met Javier Fáfula, and together they developed game versions for Dinamic. It was in those days that he created Arantxa Sánchez Vicario Tennis .
In 1996, together with Diego Soriano, Javier Arévalo and Jon Beltrán de Heredia, Gonzo set up Arvirago Software, the firm that developed the prototype for Headhunter .
Some time later, he became a partner in the initiative launched by Ignacio and Javier Pérez that led to the creation of Pyro Studios. It was here that he developed Commandos and Commandos 2 . Set in World War II, this AAA game was the most successful global best-seller in the history of the Spanish game industry.
Suárez is one of the staunchest supporters of the Academy of Interactive Arts and Sciences and of the Spanish Association of Video Game Developers (DEV).
He is now a consultant to different game developers.
Antonio Santo (Málaga, 1985), is Editor-in-Chief at FSGamer.com (the official game magazine of Vocento Group). He holds a degree in Spanish Philology from the University of Navarra , specialising in cultural criticism, social media and technology after graduating. He is a regular contributor to the sports show Tiempo de juego (COPE), discussing electronic entertainment topics. Antonio is also a writer and musician. His poems received several accolades, including a scholarship from the Antonio Gala Foundation or the Málaga Crea award in 2009. He was the only Spanish poet to participate in World Event Young Artists 2012, an international celebration of young talent staging 1,000 young artists from across 100 nations in one city as part of the 2012 London Olympics. Santo is always wearing a hat and, according to his mother, he manages quite well.
JOSÉ CARLOS CASTILLO
José Carlos Castillo holds a degree in Journalism from the University of Málaga (2004-2008). He always wanted to specialise in digital entertainment and new technologies. José has lived in Madrid since 2011, where he is editor-in-chief of FS Gamer, the F&S Festival’s magazine. In his decade’s experience in the area of games and entertainment, Mr Castillo has worked for such leading groups as Axel Springer SE (Hobby Consolas), Diximedia (La Información), Gamereactor (Spanish division) and Hipertextual (Ecetia, AppleWeblog, ALT1040). José loves writing in his free time. He has been granted several literary prizes.
Gustavo Maeso is the Director of IGN España, a position he has held since October 2013. Before he was editor-in-chief from the launch of the IGN Spanish website in October 2012. IGN España is a website of Marca.com, belonging to Unidad Editorial publishing group. A journalist specialising in video games and technology since 1998, Gustavo was also editor-in-chief of the magazine Marca Player and Xbox 360, the official magazine the Xbox 360 console, both of them belonging to the same group. Before this, we was a regular contributor to tech and game magazines of Grupo V, Axel Springer and Grupo Z, was editorial director of XB Magazine, the Xbox independent magazine, and was a writer for the newspaper Qué!. He also made video game TV shows for Cuatro TV when the channel was launched.
Maeso holds a degree in Information Science from the Complutense University of Madrid.
Born in Vigo and raised in La Coruña, Pablo Grandío has loved video games and computers since he was a little boy. In 1997, he founded Vandal, a website where he is Content Manager and Programming Director.
He’s covered the leading international game shows – E3, Gamescom, Tokyo Game Show, etc. –, leading the growth of his website and turning it into a reference for the Spanish-speaking video game world. In the meantime, Grandío carried out a series of side projects.
Michael Mcloughlin (Bilbao, 1986), is a tech writer with the physique of a basketball five and the soul of a journalist. He took his first steps in journalism writing sport news for Heraldo de Aragón. He soon realised that 24 seconds was too little to have the ball, so he crossed the baseline and entered the field of technology. Michael holds a degree from the University of the Basque Country (UPV-EHU) and a master’s degree in Internet Audio Visual Communication and New Media. For the past four years, he has written about technology for the news agency Colpisa. At present, he is also the editor-in-chief of the website El Androide Libre. Although he loves big-screen games, he falls for the miniature gems available for 5″ screens.
EDITOR OF LEVEL UP!
A Bilbaíno through and through, Aimar Alonso manages IT systems and never gets tired of playing games. He has been thinking and writing about games for six years: reviews, YouTube videos, tech articles, op-eds… At present, he is the editor of the Level Up! podcast for the FS Gamer site.
Redactor de FS Gamer y director de su tertulia semanal en vídeo, El Ludus. Colaborador de la industria desde tiempos inmemoriales. Mi vida es un videojuego constante (aunque el respawn me suele fallar). Pseudogeek, switcher y autodidacta.
Iker Cortés (Pamplona, 1981) has been a web content writer and editor for the news agency Colpisa since 2011. He specialises in technology and video games. Iker holds a degree in Spanish Studies from the University of Deusto (Bilbao) and a master’s degree in Multimedia Journalism from El Correo (Vocento)-UPV/EHU. Before joining Colpisa, he wrote for the newspaper El Comercio and the Spanish division of Eurogamer.
ZOOM NET DIRECTOR
Manuel González holds a degree in Audio Visual Communication from the University of Seville. He has always worked in the audio visual sector, digital content management and technology. After developing a variety of formats for AXN, FOX, Canal Satélite Digital (Canal C:), Canal+ and Telecinco, he joined the Miradas 2 team at TVE, as a columnist specialising in digital entertainment. Since 2006, he has been the director of Zoom Net, a weekly show about technology, digital art and culture broadcast by TVE. With Zoom Net about to celebrate its tenth anniversary, Manuel believes virtual reality to be a language that opens the door to uncharted territory for creators in a variety of fields. He experiences the contemporary digital revolution with enthusiasm.