Sweden is the paradigm of a country which managed to create a strong industrial fabric around video games in spite of not being a world-leading market itself. The famed quality of life of the Nordic country, along with the economic and taxation measures taken by its authorities to attract talent, and a firm commitment to education in innovation and STEM, made Sweden a powerhouse in Europe’s games development, from triple-A games to the indie scene. Companies such as THQ Nordic, DICE, Avalanche, Machine Games or Mirage Studios develop some of the most successful games in the market, while indie publishers like Thunderful Games explore the creative and artistic possibilities of games. Sweden, where icons of this medium like Minecraft or Candy Crush were born, will be this year’s guest country of the Fun & Serious Games Festival.
- There are more than 343 games development companies in Sweden
- The Swedish industry got an income of 14.695 million Swedish crowns (1,369.21 million euros) an increase of +17% compared with the previous year
- More than 5,338 people work in the Swedish video games industry (a +24% yearly increase)
- 34% of the Swedish companies are between 3 and 5 years old
- 68.6% of the Swedish development companies are self-publishing their games
- 79% of the Swedish games industry workforce have higher education